Unity/C#
renderingLayerMask Set
TA Rio
2022. 6. 3. 07:31
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class find : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
MeshRenderer ms = GetComponent<MeshRenderer>();
ms.renderingLayerMask = 2;
ms.renderingLayerMask = 3;
}
// Update is called once per frame
void Update()
{
}
}