Unity/C#

renderingLayerMask Set

TA Rio 2022. 6. 3. 07:31
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class find : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        MeshRenderer ms = GetComponent<MeshRenderer>();
        ms.renderingLayerMask = 2;
        ms.renderingLayerMask = 3;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}